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Steve Pardo
Saxophonist/multi-instrumentalist and composer for games. Lead Composer/Sound Designer at Harmonix Music Systems, co-Founder of SkewSound.
About Me
Steve Pardo is a professional game composer and audio designer currently residing
in Boston, MA with his wife, Amy, and two kids. He is employed at the music video
game studio Harmonix Music Systems as Lead Composer and Sound Designer, and
is a Composer/Co-Founder of the bespoke game audio team SkewSound.
Steve has served as Audio Lead at Harmonix on titles including Rock Band VR for
Oculus Rift, and Super Beat Sports for Nintendo Switch, both titles where his music
gameplay designs and prototypes heavily influenced the game’s core mechanics. His
early audio design work is showcased in both the Rock Band and Dance Central
franchises, and he has composed the original soundtrack for games such as Grim
Dawn (Crate Entertainment), Gigantic (Motiga), Fantasia: Music Evolved
(Harmonix/Disney), Chariot (Frima), The Magic Circle (Question), and Fated
(Frima), among others.
Outside of game development, Steve is incredibly active in the game audio
community at large. He assists in teaching VR/AR audio at MIT/Berklee, and has
given talks on game audio, composition, and music design at various institutions
including the Berklee College of Music, NYU, and Northwestern University, and
Boston Post Mortem.
Steve is also an active and performing/recording saxophone player, and currently
leads his own group, the Steve Pardo Trio. He also plays electric guitar with Opal
Puckett, and was a member of Spirit Kid from 2010-2012.
Steve studied at the University of Miami, FL, where he received his Bachelor's in
Studio Music and Jazz (2006), and his Master's in Studio Jazz Writing (2008).